[8.0.0] Update
This commit is contained in:
@@ -1,18 +1,17 @@
|
||||
name = "Complementary Shaders - Reimagined"
|
||||
filename = "ComplementaryReimagined_r5.5.1.zip"
|
||||
filename = "ComplementaryReimagined_r5.6.1.zip"
|
||||
side = "client"
|
||||
|
||||
[download]
|
||||
hash-format = "sha1"
|
||||
hash = "c9f1724fbe77e1d36afab9612b4aaac693bc84e4"
|
||||
hash = "7fa0a31aa9375ad63e4b13cb1de8d4a9702dd74e"
|
||||
mode = "metadata:curseforge"
|
||||
|
||||
[update]
|
||||
[update.curseforge]
|
||||
file-id = 6515577
|
||||
file-id = 7090226
|
||||
project-id = 627557
|
||||
|
||||
[option]
|
||||
optional = true
|
||||
default = false
|
||||
description = "Complementary Shaders is a shader pack for Minecraft Java Edition with exceptional attention to detail, high standards of quality, and top tier optimisation. It offers a ton of high quality effects, two default visual style choices, custom effects for almost every block in the game, profiles ranging from Potato to Ultra and it's designed to never be obstructive during gameplay. It started as an edit of BSL Shaders in 2018, and it received countless major updates including a complete rewrite to meet the standards of our community. Complementary Shaders is dedicated to be shaped by user feedback over anything else, and it still receives regular updates to this day. Complementary Shaders comes with two distinct visual style options. The only difference between these two styles is the default settings. The Unbound style is designed for people looking for a more realistic experience, while the Reimagined style is made to reimagine Minecraft while preserving its unique visual elements. Please note that you can still customize everything after you download either style. You can switch to blocky clouds on the Unbound style, or use realistic water on the Reimagined style. All settings are located in Shader Options."
|
||||
|
||||
Reference in New Issue
Block a user